Platform fees

Compare desktop app fees: Microsoft, Apple and more

Compare store commissions with subscription services that pay developers a share of revenue. Check developer account costs and who handles billing alongside the headline rate.

4 platforms

US / USD unless labelled

Last checked

Sources and dates

Microsoft Store

Checked

Earnings model
Windows app sales and monetization can use Microsoft Commerce or an eligible non-game app’s own commerce platform. Supported models include app sales, in-app purchases, subscriptions, ads, and tips. Source
Platform fee or developer share
Microsoft Commerce fee: 15% for apps and 12% for games. For non-gaming apps using their own commerce platform, Microsoft says developers retain 100% of that revenue. Source
Developer cost
The current Store marketing-page onboarding flow charges no individual or company developer-account registration fee. Source
Billing
Use Microsoft Commerce at the listed app/game rates or an eligible non-game app’s own checkout. Microsoft bills only the transactions it processes. Source
Availability
Windows Store accepts MSIX/PWA apps and MSI/EXE installers; signing and certification requirements depend on the submission format. Source

Mac App Store

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Earnings model
Paid macOS app downloads, in-app purchases, and subscriptions through the Mac App Store. Source
Platform fee or developer share
Global commission is 30%, or 15% for eligible programs and qualifying subscriptions. EU rates apply from Oct 1, 2026 or later acceptance of updated terms: IAP 26% (15% eligible), alternative payments 20% (10% eligible), out-of-app offers 15% (10% eligible). Source
Developer cost
Apple Developer Program membership costs US$99 per membership year; eligible organizations may qualify for a waiver. Source
Billing
Outside the EU schedule, Apple-billed subscriptions pay 70% after applicable taxes in year one and 85% after; Small Business members receive 85% from the start. EU alternative payments use a separate provider. Source
Availability
macOS apps; Apple review applies. EU business-term changes start Oct 1, 2026 or on later acceptance of updated terms. Source

Setapp

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Earnings model
Setapp lists Membership and Single-App Distribution and publishes the share rates; developers can apply, but self-service offer-plan setup is still marked coming soon. Source
Platform fee or developer share
Membership pays 70% by app usage, plus 20% for referred users. Single-App pays 75% of post-tax purchases and 85% of post-tax subscriptions; FX and transaction fees may reduce payouts. Source
Developer cost
Setapp publishes no general enrollment or listing fee. Developers can submit an application for review; acceptance is selective. Source
Billing
Single-App Distribution uses Stripe and requires seller KYC. FX rates and transaction fees may affect the final payout. Source
Availability
Membership supports macOS, iOS/iPadOS, web, and partial visionOS. Initial Single-App eligibility is limited to macOS/web apps from listed countries; iOS support is planned for later in 2026. Source

elementary AppCenter

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Earnings model
Pay-what-you-want downloads: the suggested price is optional, and buyers may enter any amount including zero. Source
Platform fee or developer share
Elementary receives 30% of each payment, with a minimum US$0.50 share per payment; the developer receives the remainder. Source
Developer cost
No enrollment fee or recurring publishing subscription. Source
Billing
AppCenter uses Stripe Connect. The 30% share (minimum US$0.50 to elementary) covers distribution and payment processing. Source
Availability
Curated open-source apps for elementary OS, submitted and managed through the AppCenter developer dashboard. Source

Microsoft Store

Windows apps and games

15%Apps, Microsoft billing
12%Games

You keep 85% before other fees

Start
Free
Own billing
0% for non-game apps
Formats
MSIX, PWA, MSI, EXE
+ 1 more rate
All Microsoft Store rates
RateWhen
Microsoft billing
15%Apps
12%Games
Your own billing
0%Non-game appsYou keep 100%

Microsoft only charges on sales it processes. Non-game apps can use their own checkout and pay nothing.

30%Standard
15%Small business

You keep 70% before other fees

Start
$99 a year
Subscriptions
15% after year 1
EU
Own rates from 1 Oct 2026
+ 5 more rates
All Mac App Store rates
RateWhen
US and most regions
30%Standard commission
15%Small Business Program
15%Subscriptions after year 130% in the first year
EU, from 1 Oct 2026
26%In-app, standard
15%In-app, eligible developers
20%Other payment providers10% for eligible developers
15%Offers outside the app10% for eligible developers

US prices shown. EU rates change on 1 Oct 2026, or when you accept the new terms.

Setapp

Mac app subscription

70%Shared developer pool
25%Single-App purchase
Start
By application
Payments
Stripe
Platforms
Mac, iOS, web
+ 1 more rate
All Setapp rates
RateWhen
Membership
70%Shared developer pool+ 20% for eligible users you refer
Single-App
25%Single-App purchaseYou keep 75% after tax
15%Single-App subscriptionYou keep 85% after tax

Membership income is a shared pool, paid by app usage. Stripe and currency fees can lower Single-App payouts.

elementary AppCenter

Pay-what-you-want Linux apps

30%Each payment

You keep 70% before other fees

Start
Free
Minimum fee
$0.50 per payment
Pricing
Buyer chooses
All rates and sources
All elementary AppCenter rates
RateWhen
All payments
30%Each paymentAt least $0.50, card fees included

The 30% share includes payment processing. Buyers can pay any amount, including nothing.