| Animation and Timeline |
|---|
| Switch between Dope Sheet and F-Curve modes | Tab | Tab |
| Record active objects | F9 | F9 |
| Record the current state | Q | Q |
| Play backward or stop | F6 | F6 |
| Stop playback | F7 | F7 |
| Play forward or stop | F8 | F8 |
| Toggle autokeying | Ctrl F9 | Cmd F9 |
| Go to the start | Shift F | Shift F |
| Go to the previous key | Ctrl F or F | Cmd F or F |
| Go to the next key | Ctrl G | Cmd G |
| Go to the next frame | G | G |
| Go to the end | Shift G | Shift G |
| Jump to the first marker | Ctrl P | Cmd P |
| Jump to the last marker | Ctrl O | Cmd O |
| Show selected animation elements | S | S |
| Show all animation elements | H | H |
| Go to the current frame | O | O |
| Go to the start of the range | Alt F | Alt F |
| Go to the end of the range | Alt G | Alt G |
| Show the preview range | Alt H | Alt H |
| Go to the next marker | Shift N | Shift N |
| Go to the previous marker | Shift P | Shift P |
| Go to the first marker | Shift Ctrl P | Shift Cmd P |
| Go to the last marker | Shift Ctrl O | Shift Cmd O |
| Select the Range tool | R | R |
| Toggle Ripple Edit | Alt R | Alt R |
| Use Automatic Mode | Alt A | Alt A |
| Show the Timeline search bar | Ctrl F | Cmd F |
| Show the Timeline filter | Ctrl U | Cmd U |
| Set Auto tangents | A or T then 1 | A or T then 1 |
| Break tangents | B or T then 2 | B or T then 2 |
| Set zero tangent angle | 0 or T then 3 | 0 or T then 3 |
| Set zero tangent length | L or T then 4 | L or T then 4 |
| Clamp key interpolation | C or T then 5 | C or T then 5 |
| Set Linear interpolation | Alt L or T then 6 | Alt L or T then 6 |
| Set Step interpolation | Alt T or T then 7 | Alt T or T then 7 |
| Set Soft interpolation | Alt S or T then 8 | Alt S or T then 8 |
| Set Ease In interpolation | Alt I or T then I | Alt I or T then I |
| Set Ease Ease interpolation | Alt E or T then 9 | Alt E or T then 9 |
| Set Ease Out interpolation | Alt O or T then O | Alt O or T then O |
| Editors, project files, and materials |
|---|
| Open the Object Manager | Shift F1 | Shift F1 |
| Open the Material Manager | Shift F2 | Shift F2 |
| Open the Node Editor | Shift Alt F2 | Shift Alt F2 |
| Open the Timeline | Shift F3 | Shift F3 |
| Open the Layer Manager | Shift F4 | Shift F4 |
| Open the Attribute Manager | Shift F5 | Shift F5 |
| Open the Picture Viewer | Shift F6 | Shift F6 |
| Open the Coordinates Manager | Shift F7 | Shift F7 |
| Open the Structure Manager | Shift F9 | Shift F9 |
| Open the Script Manager | Shift F10 | Shift F10 |
| Open the Command Manager | Shift F12 | Shift F12 |
| Change the coordinate system | W | W |
| Close the active window | Shift W | Shift W |
| Delete the selection | Backspace or Delete | Backspace or Delete |
| Open Quick Command Selection | V | V |
| Toggle the parent generator | Q | Q |
| Open Help for the hovered parameter or element | Ctrl F1 | Cmd F1 |
| Create a new project | Ctrl N | Cmd N |
| Merge a project | Shift Ctrl O | Shift Cmd O |
| Open a project | Ctrl O | Cmd O |
| Close all projects | Shift Ctrl F4 | Shift Cmd F4 |
| Save the project as a new file | Shift Ctrl S | Shift Cmd S |
| Save the project | Ctrl S | Cmd S |
| Save an incremental project copy | Ctrl Alt S | Cmd Alt S |
| Exit Cinema 4D | Ctrl Q | Cmd Q |
| Load materials in the Material Manager | Shift Ctrl O | Shift Cmd O |
| Create a new material | Ctrl N | Cmd N |
| Create a new physical material | Shift Ctrl N | Shift Cmd N |
| Create a new node material | Ctrl Alt N | Cmd Alt N |
| Objects, nodes, and Picture Viewer |
|---|
| Switch between the last tool and Selection | Space | Space |
| Switch between the last two tools | Shift Space | Shift Space |
| Toggle full-screen mode | Ctrl Tab | Cmd Tab |
| Open Commander | Shift C | Shift C |
| Open Commander in the Node Editor | C | C |
| Group selected nodes | Alt G | Alt G |
| Ungroup selected nodes | Shift G | Shift G |
| Arrange all nodes | Shift L | Shift L |
| Arrange selected nodes | L | L |
| Select subsequent nodes | Shift S | Shift S |
| Center selected nodes | Alt S | Alt S |
| Show selected nodes | S | S |
| Show all nodes | H | H |
| Select connected nodes | U then W | U then W |
| Merge an object in the Object Manager | Shift Ctrl O | Shift Cmd O |
| Scroll to the first active object | S | S |
| Show the Object Manager search bar | Ctrl F | Cmd F |
| Show the Object Manager filter | Ctrl U | Cmd U |
| Open Scene Information | Ctrl I | Cmd I |
| Group selected objects | Alt G | Alt G |
| Ungroup selected objects | Shift G | Shift G |
| Enable or disable the parent generator | Q | Q |
| Open an image in Picture Viewer | Ctrl O | Cmd O |
| Save the Picture Viewer image as a new file | Ctrl Shift S | Cmd Shift S |
| Toggle Picture Viewer full-screen mode | Ctrl F | Cmd F |
| Play forward in Picture Viewer | Space | Space |
| Define the current image as A | A | A |
| Define the current image as B | B | B |
| Swap A and B | S | S |
| Set the preview start | I | I |
| Set the preview end | O | O |
| Toggle Picture Viewer auto-zoom | H | H |
| Viewport and display modes |
|---|
| Move the camera | 1 | 1 |
| Scale the camera view | 2 | 2 |
| Rotate the camera | 3 | 3 |
| Zoom to selected elements | S or Alt S | S or Alt S |
| Zoom to the selected object | O or Alt O | O or Alt O |
| Zoom to geometry | H or Alt H | H or Alt H |
| Show or hide axes | Alt D | Alt D |
| Switch to the front view | F1 | F1 |
| Switch to the top view | F2 | F2 |
| Switch to the right view | F3 | F3 |
| Switch to the perspective view | F4 | F4 |
| Show all views | F5 | F5 |
| Open view presets | Shift V | Shift V |
| Open view presets for all views | Alt V | Alt V |
| Open similar view presets | Shift Alt V | Shift Alt V |
| Render the active view | Ctrl R | Cmd R |
| Undo the last view change | Shift Ctrl Z | Shift Cmd Z |
| Restore the undone view change | Shift Ctrl Y | Shift Cmd Y |
| Redraw the view | A | A |
| Toggle the active view | Page Up | Page Up |
| Use Gouraud Shading | N then A | N then A |
| Use Gouraud Shading with lines | N then B | N then B |
| Use Quick Shading | N then C | N then C |
| Use Quick Shading with lines | N then D | N then D |
| Use Constant Shading | N then E | N then E |
| Use Hidden Lines display | N then F | N then F |
| Use Lines display | N then G | N then G |
| Use Wireframe display | N then H | N then H |
| Use Isoparms display | N then I | N then I |
| Use Box display | N then K | N then K |
| Use Skeleton display | N then L | N then L |
| Use Display Tag settings | N then O | N then O |
| Toggle Backface Culling | N then P | N then P |
| Toggle Textures | N then Q | N then Q |
| Toggle X-Ray | N then R | N then R |
| Toggle Isoline Editing | Alt A | Alt A |
| Modeling tools and mesh operations |
|---|
| Enable or disable symmetry globally | Alt W | Alt W |
| Select Create Point | M then A | M then A |
| Select Bridge | B or M then B | B or M then B |
| Select Brush | M then C | M then C |
| Select Close Polygon Hole | M then D | M then D |
| Select Create Polygon | M then E | M then E |
| Select Cut Edges | M then F | M then F |
| Select Smoothing | M then G | M then G |
| Select Magnet | M then I | M then I |
| Select Line Cut | K then K or M then K | K then K or M then K |
| Select Plane Cut | K then J or M then J | K then J or M then J |
| Select Loop or Path Cut | K then L or M then L | K then L or M then L |
| Dissolve selected components | M then N or Ctrl Backspace or Ctrl Delete | M then N or Cmd Backspace or Cmd Delete |
| Optimize the mesh | U then O or U then Shift O | U then O or U then Shift O |
| Symmetrize the mesh | M then H or M then Shift H | M then H or M then Shift H |
| Set point value | M then U | M then U |
| Select Slide | M then O | M then O |
| Select Sew | M then P | M then P |
| Select Merge | M then Q | M then Q |
| Set SDS weighting | M then R or . | M then R or . |
| Select Bevel | M then S | M then S |
| Select Spin Edge | M then V | M then V |
| Select Extrude | D or M then T | D or M then T |
| Select Extrude Inner | I or M then W | I or M then W |
| Select Matrix Extrude | M then X | M then X |
| Select Smooth Shift | M then Y | M then Y |
| Move along normals | M then - | M then - |
| Scale along normals | M then # | M then # |
| Rotate around normals | M then , | M then , |
| Disconnect components | U then P or U then Shift P | U then P or U then Shift P |
| Reverse normals | U then R | U then R |
| Dissolve N-gons | U then E | U then E |
| Subdivide the selection | U then S or U then Shift S | U then S or U then Shift S |
| Melt selected components | U then Z or Alt Backspace or Alt Delete | U then Z or Alt Backspace or Alt Delete |
| Shrink the mesh selection | U then C | U then C |
| Triangulate N-gons | U then T | U then T |
| Disconnect components | U then D or U then Shift D | U then D or U then Shift D |
| Align normals | U then A | U then A |
| Convert the primitive | C | C |
| Retriangulate N-gons | U then G | U then G |
| Untriangulate | U then U | U then U |
| Mirror the selection | U then V or U then Shift V | U then V or U then Shift V |
| Connect points or edges | M then M | M then M |
| Move the object | 4 | 4 |
| Scale the object | 5 | 5 |
| Rotate the object | 6 | 6 |
| Move the parent | 7 | 7 |
| Select the Move tool | E | E |
| Select the Rotate tool | R | R |
| Select the Scale tool | T | T |
| Toggle the active tool | Space | Space |
| Switch modeling mode | Enter | Enter |
| Undo the active tool action | Shift Z | Shift Z |
| Use the X axis or Heading | X | X |
| Use the Y axis or Pitch | Y | Y |
| Use the Z axis or Bank | Z | Z |
| Open Modeling Settings | Shift M | Shift M |
| Toggle snapping | Shift S | Shift S |
| Toggle quantization | Shift Q | Shift Q |
| Toggle workplane locking | Shift X | Shift X |
| Selection and rendering |
|---|
| Select all | Ctrl A | Cmd A |
| Select connected components | U then W | U then W |
| Deselect all | Shift Ctrl A | Shift Cmd A |
| Select Freehand Selection | 8 | 8 |
| Select Live Selection | 9 | 9 |
| Select Rectangle Selection | 0 | 0 |
| Invert the selection | U then I | U then I |
| Convert the selection | U then X | U then X |
| Symmetrize the selection | U then V or U then Shift V | U then V or U then Shift V |
| Select the outline | U then Q | U then Q |
| Fill the selection | U then F | U then F |
| Enlarge the selection | U then Y or U then Shift Y | U then Y or U then Shift Y |
| Select a ring | U then B | U then B |
| Select a loop | U then L | U then L |
| Select a path | U then M | U then M |
| Select a Phong break | U then N | U then N |
| Shrink the selection | U then K | U then K |
| Select Volume Mesh | U then H or U then Shift H | U then H or U then Shift H |
| Render the viewport | Ctrl R | Cmd R |
| Render in Picture Viewer | Shift R | Shift R |
| Render to Picture Viewer with Team Render | Shift Ctrl R | Shift Cmd R |
| Toggle Interactive Render Region | Alt R | Alt R |
| Create a preview | Alt B | Alt B |
| Open render presets | Ctrl B | Cmd B |
| Sculpt modifiers |
|---|
| Smooth with the active sculpt brush | Shift | Shift |
| Invert the active sculpt brush effect | Ctrl | Cmd |
| Switch sculpt symmetry modes | Alt X or Alt Y or Alt Z | Alt X or Alt Y or Alt Z |
| Switch sculpt wireframe mode | W | W |
| Show or hide the sculpt template | Q | Q |